Keep an eye on the time to ensure you make the most of your week in the psychospherical house of MOUTHOLE. Solve puzzles and unravel mysteries to forge convoluted paths of discovery and exploration. Navigate quotidian existence. Crawl into your mouth. Brush your teeth?
The game tasks players with making the most of their limited time - just 5-6 days - in the surreal "house of MOUTHOLE". Players must carefully manage their daily hours, deciding how to spend their time between completing chores, exploring their house, and delving deeper into the mysteries that lie within their own mouth.
Crawling into the player's own mouth provides access to a variety of bizarre, distinct worlds to investigate. The game rewards curiosity, with layers of complexity and "secrets inside the secrets inside the secrets" to uncover. Environments challenge the player's perspective through creative, psychedelic designs that blend PS1-era low poly aesthetics with a sense of unease.
Progressing through the experience often requires solving unconventional puzzles, with solutions that players are unlikely to have encountered before. The puzzles are praised for their uniqueness, forcing players to think outside the box.
Uncovering the game's 11 different endings is a major draw, as each conclusion adds further depth and nuance to the overall narrative. Reaching these endings demands specific actions and objectives, incentivizing replayability as players experiment with different approaches.
The experience caters to a range of players, with full controller support and solid performance. Importantly, the game allows players to save at any point, rather than just before sleep, providing helpful flexibility when navigating the complexities.