Charlotte is missing. Decode an ancient language, investigate a mystery, and stay away from ancient monsters in this compact puzzle thriller.
At the core of the experience, players must carefully examine an ancient tome filled with mysterious symbols and runes. By methodically matching these eldritch markings to letters in the English alphabet, players gradually unravel the language and progress through the game's puzzles. This code-breaking mechanic requires attentive observation and logical thinking, as players piece together the clues hidden within the tome's pages.
As players immerse themselves in the puzzle-solving, they must also remain vigilant for the presence of a lurking horror. This ever-approaching threat adds a constant sense of tension and urgency, forcing players to frequently look up from their studies to check the room's shadows. Managing this balance between focused puzzle-work and defensive awareness is crucial to surviving the experience.
The game's dark, library setting is brought to life through effective use of ambient sound design. The creaking of aged furniture, the faint whispers in the distance, and other unsettling audio cues all contribute to a pervasive atmosphere of unease. This, combined with the need to monitor the approaching threat, heightens the player's sense of immersion and dread.
While the overall experience is relatively compact, the inclusion of multiple narrative endings and a hidden Easter egg encourages players to engage with the game beyond their initial playthrough. Exploring different choices and approaches allows players to uncover the various conclusions to the Lovecraftian-inspired story.