Indonesian horror game set in Ardan Radio station from Bandung. Don't listen to Nightmare Side alone, or you'll invite the darkness.
Players praise the game's meticulous 1:1 recreation of the real-life Ardan Radio station in Bandung, Indonesia. Reviewers feel the detailed, lifelike environment successfully creates an authentic spooky atmosphere, encouraging players to thoroughly explore the radio station's various rooms and uncover unsettling lore and discoveries.
Navigating and avoiding the game's supernatural entities, such as the Kuntilanak and a "brooding granny" ghost, proves to be a central challenge. Reviewers describe these entities as appearing unexpectedly, effectively startling and scaring players. To overcome these encounters, some players resort to "facetanking" the ghosts or using "save scumming" tactics.
The game seamlessly integrates actual recordings from the Nightmare Side radio program, which has been running since 1997. Reviewers appreciate how this audio element, featuring the renowned presenter Dimasta, helps to immerse them in the game's narrative and Indonesian folklore-inspired lore.
Reviewers widely praise the game's unique narrative, which is based on authentic investigations and Indonesian folklore. They consider the approach of framing the story around the Nightmare Side radio program and the haunted Ardan Radio station to be "genius" and a strong aspect of the overall experience.
Some players found the inventory management and objective navigation to be a bit cumbersome. The lack of a map clearly showing the player's location was cited as a frustration, making it difficult to efficiently locate required items and progress through the game. However, others saw this design choice as a deliberate attempt to enhance the exploration and spooky atmosphere.