They Are Coming is a hybrid game that combines roguelike, tower defense, and base building in a side-scrolling shooter format. It offers a straightforward gaming experience for pure enjoyment.
This hybrid survival game merges roguelike, tower defense, and base-building elements into a side-scrolling shooter. Players defend an orphanage against zombie waves, strategically using weapons and defensive tactics to survive increasingly challenging attacks.
Players relish the game's nuanced combat mechanics: 50+ weapons including assault rifles, pistols, and katanas, hyper-specific weapon details like the Glock 17's actual 17-round magazine, precise shooting mechanics with distinct weapon handling, visceral ragdoll physics that show zombies exploding when shot, and gore effects that make each kill satisfying.
Players construct survival strategies by placing spike traps along critical pathways, building barricades to funnel zombie hordes, deploying turrets in strategic locations, and experimenting with complex defensive configurations.
Players advance through daily weapon shop with rotating 3-weapon selections, incremental difficulty increases every in-game day, permanent coin-based upgrades between runs, and dynamic challenges that prevent repetitive gameplay.
Two core experiences challenge players: Defense Mode (survive relentless zombie waves) and Playground Mode (experimental sandbox with unlimited resources).
Ultra-affordable pricing ($3), nostalgic gameplay reminiscent of classic Flash games, smooth performance on low-end hardware, active developer community, and offline playability.
Implement multiplayer functionality, diversify enemy types, create more comprehensive upgrade paths, and add boss encounters.
With overwhelming community support, this shooter delivers an addictive, high-replay-value zombie survival experience that consistently entertains players.
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