It’s 2741 and the universe is at war. The Terran Empire is laying siege to the NSA, a treaty of colonies that upholds freedom and democracy. After losing the battle in space, the NSA is forced to retreat to its last stronghold. Can you snatch victory from impending doom?
Unlike traditional real-time strategy games, this title eschews base building and resource gathering in favor of a more immediate, action-focused experience. Players earn "command points" by capturing and defending strategic map locations, then use these points to call in reinforcements via dropships. This "no-base" design creates a constant need for tactical maneuvers and precise unit control, rather than macro-level resource management.
The game features a wide roster of infantry, vehicles, aircraft, and alien "Viron" forces. Each unit has a primary and secondary ability, allowing players to dynamically shift their tactics. For example, standard infantry can switch between assault rifles and rocket launchers, sacrificing mobility for enhanced firepower against armored targets. This depth of unit abilities encourages experimentation with different combinations to overcome challenges.
With no base-building to worry about, the gameplay hones in on tactical positioning and unit synergy. Terrain, cover, and line-of-sight mechanics are critical, as is coordinating forces to focus fire and flank enemies. The lack of auto-attack or patrol behaviors means players must constantly issue precise commands to maximize damage output and survivability, creating an engaging, skill-based experience.
The two playable factions, the human NSA and alien Virons, have distinct unit rosters and gameplay styles. The NSA emphasizes combined-arms tactics with balanced forces, while the Virons rely on unique "melding" abilities to create powerful hybrid units. This asymmetry deepens the strategic depth, as players must devise different approaches to overcome their opponents' unique strengths and weaknesses.
The single-player campaign features a compelling, cinematic narrative that spans two interweaving stories. Players take on the role of NSA Captain Jacob Angelus as he fights to defend the last stronghold of the Northern Star Alliance against the invading Terran Empire. The missions showcase the game's tactical mechanics through diverse objectives and challenges that require creative problem-solving.
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