A Difficult Game About Climbing

by Pontypants

The Developer Says...

This is a difficult game about climbing.

Players Like...

❤ Intuitive yet Challenging Controls

The core gameplay revolves around using only the mouse (or gamepad) to control the climber's hands and pull themselves up the treacherous mountain. While the controls may appear "unintuitive" at first, players praise how responsive and satisfying they become to master over time. The lack of leg movement forces players to rely solely on their arms, presenting a unique challenge that requires practice to overcome.

❤ Steep Yet Fair Difficulty

One of the key draws is the punishing, yet intentional difficulty. Reviewers highlight the steep learning curve, noting that perfecting techniques through repeated attempts is essential to progress. The obstacles are meticulously designed, with no "filler" content - each challenge tests the player's mastery of the mechanics in new ways. Even after reaching the summit, players report still feeling like they haven't fully mastered the movement system.

❤ Forgiving Checkpoint System

Unlike the unforgiving nature of similar titles, this game features a "pseudo-checkpoint" system in the form of bodies of water. While significant progress can still be lost by falling, these pools act as a safety net, preventing complete resets and softening the blow of mistakes. Reviewers appreciate how this design choice makes the experience feel more fair and approachable.

❤ Rewarding Progression and Replayability

The engaging progression system introduces new challenges and obstacles that continually test the player's skills. Overcoming these increasingly difficult sections provides a profound sense of accomplishment. Several players also highlight the game's replayability, with some claiming to have spent hours perfecting their techniques and speedrunning the title.

❤ Innovative Take on the "Foddian" Genre

As an homage to Bennett Foddy's classic, this game is frequently compared to "Getting Over It". While sharing a similar aesthetic and focus on challenging, physics-based platforming, reviewers note that it manages to innovate upon the formula. The controls are more intuitive, the level design more varied, and the overall experience more approachable for newcomers, while still providing a rewarding challenge for veteran players.

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