Thanks to the financial crisis of 2008, Lorena migrated to Terminal 81 to work, but what seemed like a simple Latin American neighborhood, it was a dangerous region dominated by a mysterious criminal organization that carries out murders, kidnappings and human trafficking.
Set in São Paulo during the 2008 financial crisis, this indie game follows Lorena, a young woman who takes a supermarket job in a dangerous neighborhood riddled with criminal activity.
Players engage through precise grocery scanning mechanics, navigating a meticulously detailed urban map, investigating suspicious neighborhood characters, making critical narrative-altering choices, and uncovering multiple story endings.
The game creates tension through carefully crafted sound design that induces constant unease, visual effects mimicking a decaying urban landscape, gradual character interactions that incrementally reveal darker storylines, and a growing sense of paranoia that intensifies with each interaction.
Job simulation with unexpected high-stakes moments, interactive environments featuring restaurants, shops, and nightclubs, character dialogues that dynamically shift based on player decisions, and mini-games embedded within the core narrative.
Approximately 4-6 hours of gameplay, endings determined by nuanced player choices, psychological horror that lingers beyond screen time, and deeply layered storytelling within an indie framework.
Full cross-platform controller compatibility, cloud save functionality, minor translation and bug issues, and optimization for Steam Deck performance.
Narrative-driven game enthusiasts, psychological horror fans, players seeking unconventional storytelling experiences, and gamers who appreciate atmospheric, choice-based gameplay.
This experience offers a uniquely immersive journey that transforms mundane job simulation into a haunting exploration of urban survival and moral complexity.
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