Stick to the Plan

by Dead Pixel Tales, SpaceJazz

The Developer Says...

In this game you can't pet the dog... because YOU are the dog! A relaxing and charming puzzle game about Roberto, a dog who really loves loooooooong sticks with a plan in mind.

Players Like...

❤ Intuitive and Accessible Controls

Players can easily move, rotate, pick up, and drop the stick using the game's intuitive control scheme. This simple yet effective control system makes the gameplay approachable for players of all skill levels.

❤ Varied and Challenging Puzzle Mechanics

As players progress through the game's 70 levels, they encounter a variety of increasingly complex puzzle mechanics. These include obstacles like fences that block the stick but allow the dog to pass, teleportation sewers that transport the dog without the stick, timed elements, and movable platforms. The puzzle design provides a satisfying challenge that steadily ramps up in difficulty.

❤ Engaging Level Progression

The game divides its levels into five unique worlds, each with its own theme and new mechanics to learn. Levels are unlocked in small groups, requiring players to complete all levels in a set before moving on. This gated progression ensures players have a solid grasp of the game's mechanics before facing more challenging puzzles.

❤ Thoughtful Level Design

The levels feel well-crafted, with puzzles that are satisfying to solve. While some levels can be completed through trial and error, many require careful planning and execution to find the optimal solution.

❤ Accessibility Options

The game includes visual outlines for the dog character and the sticks, ensuring players of all abilities can enjoy the experience.

❤ Immersive Presentation

Beautiful 3D worlds, hand-drawn menus, and an atmospheric soundtrack contribute to an immersive and charming overall experience. The attention to detail enhances the relaxing, cozy tone of the gameplay.

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