Project Astra Dominium is a Tower Defense game with Basebuilding and Automation elements. Build up your base to become a supply hub for Earth's desperately needed materials, gather resources while defending against an unknown alien threat and improve your tower's and AI capabilities.
The game blends tower defense with factory/automation mechanics. Players must build and defend their base on different planets, fending off endless alien waves while gathering resources to expand their production capabilities. The core loop alternates between tower defense challenges and resource management/automation in the home base.
The tower defense is a key focus. Players strategically place and upgrade a variety of towers, each with a 250-point skill tree for deep customization. Towers can be researched, and specialized components can be crafted to enhance capabilities. Surviving the increasingly difficult enemy waves requires careful placement, upgrade priorities, and adaptive defense strategies based on map layouts and enemy compositions.
Gathered resources from tower defense missions fuel the in-depth factory and automation system. Players construct conveyor belt systems, crafting stations, and automated processing to streamline production. Optimizing these setups provides satisfaction and frees up focus for tower defense strategy.
As players progress, they unlock new tower types, recipes, and upgrades to enhance their defenses and production. The deep skill trees and crafting/automation options allow tailoring the experience to preferred playstyles.