A comic book adventure of freelance supervillainy, petting cats, and/or destroying capitalism in which your choices determine success in a series of daring heists and capers.
This visual novel shatters genre conventions by transforming player interaction. Instead of passive reading, players navigate multi-stage heists: reconnaissance, strategic planning, and mission execution. A gig economy app tracks player performance, transforming each mission into a dynamic challenge.
Players discover: 9 potential capers, with only 3 achievable per playthrough, 6 unique narrative conclusions, intricate story paths that interlink and evolve, and a meta-narrative mechanic allowing choices from previous runs to unlock new story interactions.
Heists demand nuanced decision-making, including multiple mission completion strategies, performance scored on a star system, opportunity to retry and optimize outcomes, and boss-specific mission variations revealing different narrative threads.
Protagonists can be extensively customized with 15 pronoun configurations, 30 skin tone options, unique character alias creation, toggleable romance paths, and granular content warning controls.
Developers prioritized accessibility through OpenDyslexia font options, integrated text-to-speech functionality, comprehensive visual descriptions, and a self-voicing mode for screen reader users.
The experience encourages deep exploration by unveiling narrative layers with each playthrough, providing meta-narrative context for repeated runs, and gradually revealing world-building details.
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