A small town food delivery man receives an order to deliver food to a strange house. When he arrived, he discovered that the house contained a terrifying secret that one who knew it would not be able to escape to tell others.
Players must carefully navigate the layout of the house, searching for keys to unlock doors and progress. Reviewers praised the well-designed level layout, noting that the house is easy to navigate even without an in-game map.
Solving logical, basic puzzles is a core part of the gameplay. Reviewers found these puzzles satisfying to crack, providing a challenging but not overly complicated obstacle to advancement.
Combat is a significant focus, with players using firearms to fend off the aggressive creatures they encounter. Reviewers stressed the importance of ammunition management, as players must carefully aim for headshots to conserve their limited supply. The combat mechanics are described as simple but functional, though some noted instances of unfair "stun-lock" deaths from swarming enemies.
While the game is relatively short, clocking in around 1-2 hours for a first playthrough, it offers some replayability. Reviewers mentioned various challenges and achievements, such as a "no health items" or "handgun only" run, that encourage multiple playthroughs and experimentation with different approaches.