Fabric Of Reality

by _Jester_

The Developer Says...

In this game, you are the bullet hell. Face off against 100 waves of enemies and bosses by collecting a deck of attack cards that activate in real-time to unleash destruction upon everything in sight. There's an insane amount of customizability leading to an infinitely replayable experience.

Players Like...

❤ Deck Building Mechanics

You take on the role of a bullet-wielding protagonist, facing off against 100 waves of enemies and bosses. The core gameplay loop revolves around collecting and customizing a deck of attack cards, each with unique bullet patterns and effects. As you progress through a run, you are presented with three random attack cards to choose from, allowing you to curate a synergistic deck. The cards come in five different rarities, with higher rarities offering more complex and powerful bullet arrangements. You can further enhance these cards by applying modifiers and status effects, such as area-of-effect attacks or damage-over-time debuffs.

❤ Procedural Generation and Replayability

The game's procedural generation ensures that no two runs are exactly the same. With over 100 unique enemies, 100 attack cards, and 45 modifiers, the combinations are virtually endless. This, combined with the ability to unlock new characters, game modes, and permanent upgrades through the expansive tech tree, results in an incredibly high degree of replayability.

❤ Difficulty and Progression

Despite the game's challenging nature, where you must expertly manage your deck and dodge intricate bullet patterns, the sense of progression is palpable. You can improve your stats and unlock new content, encouraging you to continue honing your skills and tackling increasingly difficult waves.

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