How far would you go to bring someone back from the dead? Discover the depths that some will go to in this horror-adventure game.
Players can freely rotate and examine the in-game scenes, which the developers created by photographing real-life locations in Tokyo's Sumida Ward with a 360-degree camera. This allows players to scour their surroundings for important environmental clues, enhancing the sense of exploration and investigation.
The narrative unfolds in a nonlinear fashion, with players' decisions impacting the story's trajectory and leading to multiple possible endings. Rather than passively following a predetermined path, players must carefully weigh their choices, revisit past events, and uncover new information to steer the investigation in their desired direction.
A unique gameplay mechanic involves the use of curses. Players can choose to cast these malevolent powers against other characters, but doing so also risks being cursed themselves. Effectively managing this risk-reward system and understanding the mechanics of each curse becomes a crucial part of progressing through the story.
The game seamlessly blends visual novel storytelling with investigative gameplay. Players must collect and analyze evidence, interrogate suspicious characters, and solve a variety of puzzles and riddles to piece together the overarching mystery. These challenges often require unconventional thinking, rewarding players who approach the investigation with a keen eye for detail.
Occasionally, the game directly acknowledges the player's presence, breaking the fourth wall and even interacting with them. These meta-narrative moments add an extra layer of depth and complexity, sometimes requiring players to step outside the confines of the story to advance the plot.