Voidborn is a fast-paced roguelite FPS that combines skill-based action and swift movement with roguelite level progression and character customization. Rip apart demons with devastating weapon builds and reach as far as possible before you inevitably perish and become reborn stronger than ever.
Players praise the game's smooth, responsive controls that enable a high degree of mobility. Gamers can chain together a variety of movement abilities, such as dashing, sliding, wall-jumping, and wall-running, for fast-paced, acrobatic traversal. Reviewers liken the movement to titles like Titanfall 2 and Ultrakill, stating that mastering the intricate movement system is key to success.
Reviewers consistently describe the gunplay as extremely satisfying and visceral. Players enjoy the "crunchy" feel of the weapons and the powerful, impactful sound effects. Specific weapon upgrades, like the revolver's ability to perform devastating ricocheting headshots, stand out as particularly enjoyable to use. The gunplay often receives favorable comparisons to other "boomer shooter" style games.
The game demands a high level of skill to play effectively, with reviewers emphasizing the combination of demanding movement, precise aiming, and well-timed use of abilities. Players appreciate that the gameplay rewards practice and skill development, noting a noticeable progression in their abilities over multiple runs.
Reviewers praise the way the roguelite progression and randomization elements seamlessly integrate with the core gameplay. Players enjoy how permanent upgrades and temporary perks acquired during runs can significantly alter the playstyle and power level from one attempt to the next. The randomized level layouts, enemy encounters, and item/ability selections keep each run feeling fresh and replayable.
Many players highlight the game's high difficulty as a key draw, describing it as unforgiving but fair. Reviewers state that the difficulty curve is well-tuned, starting accessible but ramping up significantly over the course of a run. Overcoming the game's challenges, whether defeating a tough boss or reaching a new area, provides a strong sense of accomplishment.