Shapik: The Quest

by Paul Podberezko, Vasily Shakalov, Rapid Snail

The Developer Says...

This is a story of Shapik, traveling through magic forest in search of his missing sister. Explore a beautiful world, full of mystery, magic and danger and find your missing sister, solving puzzles on your way.

Players Like...

❤ Immersive Exploration

The game's hand-drawn art style and atmospheric music transport players into a captivating fairy-tale-like forest. Developers encourage players to closely observe their surroundings, as they'll uncover "seemingly inconspicuous details" that reveal more of the world. The game conveys its story and puzzles entirely through visuals and interactions, without relying on any text.

❤ Engaging, Accessible Puzzles

The puzzles blend simplicity and challenge, allowing players of all skill levels to progress through the adventure. Typical puzzles involve logically determining the correct order of interactions or mini-games to advance the narrative. While straightforward, these puzzles still engage players' problem-solving faculties without becoming frustratingly difficult.

❤ Streamlined, Forgiving Mechanics

The game's flexibility enhances the experience, such as the ability to make the protagonist run by double-clicking. This "bubble thoughts" system enables the story to unfold without any text, broadening the game's accessibility. Furthermore, the lack of an inventory and the focus on using items within the same scene streamline the gameplay loop.

❤ Rewarding Exploration

Beyond the main story, the game motivates further exploration by scattering hidden "secret items" throughout its locations. Discovering these collectibles unlocks additional images, adding optional content that rewards attentive players. This extra layer of exploration increases the game's replay value.

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