Chop Goblins

by David Szymanski

The Developer Says...

The Chop Goblins are loose, chopping their way through time itself in their ravenous quest for cheese. And the chop will not stop.

Players Like...

❤ Tight, Responsive Controls

Players consistently praise Chop Goblins' tight, responsive controls. The game features a variety of movement options like strafing and sliding that allow for dynamic, mobile combat. Reviewers highlight how the controls feel "good", "smooth", and "great", providing a solid foundation for the satisfying shooting mechanics.

❤ Diverse Arsenal of Unique Weapons

Throughout the campaign, players gain access to a small but varied arsenal of weapons, each with their own distinct traits and playstyles. These include a rusty knife for up-close stabbing, a slow-firing but powerful flintlock pistol, a fully-automatic "Impaler" stake gun, and a magical wand that unleashes explosive, time-slowing attacks. Reviewers praise the unique feel and utility of each weapon, creating a satisfying loop of switching between them to handle different enemy threats.

❤ Dynamic, Hazardous Environments

The game's 5 levels are designed with verticality, traps, and destructible elements that add an extra layer of dynamism to the combat. Players can utilize the environment to their advantage, knocking back projectiles with their knife or triggering environmental hazards to clear out enemies. Reviewers highlight how the levels encourage experimentation and reward exploration to uncover hidden secrets.

❤ Challenging, Varied Enemies

The antagonistic "Chop Goblins" present a diverse array of threats, from basic melee Goblins to long-range axe throwers, insult-hurling "Goblindas", and even a boss fight against a singing Dracula. Reviewers note that while the enemy types are limited, they are well-designed and force players to adapt their strategies on the fly, especially on the game's higher difficulty settings.

❤ Replayability and Secrets

While the main campaign can be completed in a single 30-minute sitting, the game offers additional replayability through randomized "Remix" levels, a higher difficulty "Goblin" mode, and a wealth of secrets and collectibles to discover. Reviewers highlight the game's satisfying exploration and "treasure hunting" elements, praising the creative ways in which hidden areas and upgrades are integrated into the level design.

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