Cookie Cutter

by Subcult Joint LTD, Rogue Games, Inc.

The Developer Says...

Love turns to rage and chainsaws in Cookie Cutter, a totally unique hand-drawn 2D Metroidvania. Become Cherry, a violent android on a rage-filled quest to save her creator.

Players Like...

❤ Fluid and Responsive Combat

Players widely praise the combat as being fluid and responsive. The game features a variety of melee weapons like chainsaws and gauntlets, as well as a growing repertoire of abilities like double jumps and air dashes. Players can use these tools to launch enemies into the air, juggle them, and send them flying into environmental hazards, stringing together brutal combo finishers. Reviewers describe the animation for these combo moves as "wild" and "fall-out-of-your-chair".

❤ Challenging but Rewarding Parry System

One of the key combat mechanics is the parry system, which has a very strict timing window that can be tricky to master. However, when executed properly, players find the parries to be extremely rewarding. Early on, before unlocking many upgrades, the combat can be challenging, with enemies difficult to stagger. But as players gain new abilities, the combat strikes a good balance between challenge and empowerment.

❤ Chaotic and Dynamic Encounters

Larger combat encounters become very frenzied, forcing players to dodge attacks, launch enemies into hazards, and juggle multiple opponents at once. Reviewers praise how enemies and environmental elements interact with each other, creating opportunities for creative and destructive combos. The sense of dynamic chaos in these fights is a highlight.

❤ Steady Progression and Exploration

As a Metroidvania, progression through unlocking new abilities is core to the experience. Reviewers note that the game introduces new mechanics and upgrades at a steady pace, keeping the gameplay feeling fresh. While the level design is not perfect, it provides a good balance of backtracking and new areas to discover.

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