Throne of Bone

by Windmill Slam

The Developer Says...

Draft minions to defeat all who oppose the honest work of necromancy. Learn spells, find relics, and reclaim your castle to unite the land through undeath in this unholy amalgam of roguelike and autobattler.

Players Like...

❤ Drafting Minions and Spells for Autobattles

The game blends autobattler and deckbuilding mechanics, allowing players to draft a team of over 50 unique minions and a hand of spells. Players can then cast these spells before each autobattle to actively assist their minions, adding an extra strategic layer beyond simply drafting a strong team composition.

❤ Discovering Powerful Minion Synergies

Reviewers praise the diverse array of minion abilities and traits, which enable players to discover valuable synergies and create game-winning combinations. The variety of viable build paths means players can approach each run differently, experimenting with new strategies and minion combinations.

❤ Progressing Through Roguelike Runs

As a roguelike, the game offers a rewarding progression system. Players unlock new playable characters, each with their own unique playstyles and abilities, and can acquire powerful rewards and upgrades to strengthen their minions over the course of a run. This sense of growth and improvement encourages players to keep coming back.

❤ Replayability Through Randomization and Challenges

Reviewers highlight the game's high replayability, driven by its procedurally generated encounters and randomized drafts. The ability to face off against your previous "best" deck at the end of a run also inspires players to continuously optimize and refine their strategies. Additionally, the recent addition of optional challenges provides further depth and difficulty for experienced players.

❤ Accessible, Charming, and Well-Supported

Players praise the game's approachable learning curve and hand-drawn art style, which contribute to its overall accessibility and appeal. Reviewers also express optimism for the game's future, noting the developer's responsiveness to player feedback and the promise of ongoing content updates and refinements.

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