A gripping 2D cinematic puzzle-platformer set in a dystopian future where AI has taken over humanity. Play as a young teenager, alone in a run-down world, relying only on your hacking skills to survive. Handcrafted in stunning pixel art, with a retro vibe and a thrilling synth soundtrack.
The game requires players to carefully navigate through a dystopian, pixel-art environment filled with deadly obstacles and hazards. Players must precisely time their jumps, climbs, and evasive maneuvers to overcome the challenges presented. The controls are responsive but deliberately "clunky", reflecting the vulnerable and underpowered nature of the teenage protagonist. This deliberate control scheme heightens the sense of tension and urgency, as players must react quickly to unexpected threats.
In addition to platforming, the game features a variety of environmental puzzles that players must solve to progress. These puzzles are well-integrated into the game world, such as operating machinery, manipulating objects, and finding hidden paths. The puzzles range from easy to quite original, providing a satisfying sense of accomplishment when solved. The lack of handholding or explicit guidance forces players to observe their surroundings closely and experiment to uncover the solutions. This trial-and-error approach can be frustrating at times, but it aligns with the overall atmosphere of the game and encourages active exploration.
The game features a generous checkpoint system, allowing players to retry sections without losing significant progress. This helps to mitigate the frustration of repeated deaths, which are common due to the precise platforming and unexpected hazards. The game's relatively short length, estimated at around 2-3 hours for a full playthrough, is both a positive and a negative. On the one hand, it allows for a focused, tightly-paced experience without overstaying its welcome. On the other hand, some reviewers wished for a slightly longer adventure with more content to explore.