Microcivilization

by Ondrej Homola

The Developer Says...

Incremental clicker strategy, where you expand, construct, research, fight, collect heroes and make choices between good and evil. Ascend through difficulty tiers by playing through challenge campaign going back and forth through history. Mammoths included.

Players Like...

❤ Expands, Constructs, Researches, Fights, and Collects Heroes

At the core, the gameplay blends incremental clicker, city-building, and 4X strategy mechanics. Players must carefully manage a variety of resources - including food, wood, stone, and more - to sustain and grow their fledgling civilization across different historical eras.

❤ Overcoming Crises is Essential

A key challenge involves managing various threats, such as natural disasters, diseases, social unrest, and enemy invasions. Players must strategically deploy military units, defensive structures, and hero abilities to overcome these obstacles in real-time, adding an engaging strategic element.

❤ Collecting and Equipping Powerful Heroes

Amassing a formidable roster of heroes is crucial. These characters provide unique passive and active abilities that dramatically impact production, combat effectiveness, and more. Experimenting with different hero combinations and builds deepens the strategic decision-making.

❤ Accessible, Customizable, and Addictive

The gameplay includes several player-friendly features, including the ability to speed up the game by up to 400% and customizable hotkeys. These accessibility options allow players to tailor the experience to their preferences, whether they prefer a more active or passive approach. The combination of active clicking, automation, crisis management, and hero collection creates a highly engaging and addictive gameplay loop. Players often find themselves captivated, losing track of time as they strive to optimize their civilization's growth and resilience.

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