Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Players execute precise deflections by timing attacks within a carefully designed window, transforming combat into a rhythmic dance of counterstrikes. Each enemy type demands unique timing, with some attacks requiring split-second responses. The parry mechanic rewards players with slow-motion moments and dramatically satisfying counterattacks, creating an almost cinematic feel to each encounter.
Players unleash talismans to stun enemies, reposition characters, and deal damage. For instance, one early-game talisman allows players to freeze enemies momentarily, creating openings for critical strikes. The system encourages players to experiment with different talisman combinations against varied enemy types, adding layers of tactical depth.
Each boss encounter presents a unique challenge that transforms initial frustration into triumph. The second boss, Eigong, reportedly consumed 10% of one player's first playthrough, requiring players to learn complex attack patterns across multiple phases. Successfully defeating these bosses creates an unparalleled sense of accomplishment.
The skill tree allows players to customize their approach, with options like reducing talisman cooldown or increasing parry windows. Players can invest points to transform initially punishing encounters into more manageable challenges, creating a sense of tangible character growth.
Interconnected map design challenges players with intricate platforming sections. Each area introduces unique movement mechanics, such as the prison's stealth elements or the power reservoir's bell-based platforming challenges. New abilities gate progression, encouraging methodical exploration.
Story mode allows players to adjust damage values mid-game, ensuring the experience remains enjoyable for players of different skill levels. The default 'Standard' mode provides a hardcore experience that demands precision and practice.
Players transition from struggling with basic encounters to executing near-perfect parry chains. The final boss reportedly takes some players up to seven hours to defeat, with each attempt revealing new strategies and movement patterns.
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