Gone Rogue

by AskaLot Games

The Developer Says...

Gone Rogue is a tactical stealth game with RPG elements. Get into the role of a thief from the city slums. Lurking in the shadows, sneak unnoticed past enemies, get behind any locked doors, and carry off rich loot.

Players Like...

❤ Gameplay Overview

You take on the role of a thief from the city slums, with the goal of pulling off heists and robberies while avoiding detection. The game features an isometric, top-down perspective and a focus on careful planning, stealth, and resource management.

❤ Stealth Mechanics

At the core of the gameplay is the stealth system. You must carefully navigate through environments, hiding in shadows and staying out of the sight of patrolling guards and security systems. Enemies have defined vision cones, and you can observe their patrol routes to plan the best approach. Making noise or being spotted will increase the alert level and make the level more difficult. The game encourages creative, non-linear solutions to challenges, with multiple potential paths and approaches available.

❤ Tools and Gadgets

You have access to a variety of tools and gadgets to aid in your thievery, such as lockpicks, sleeping darts, noise distractions, and more. These items are limited in number per mission, so you must carefully consider which tools to bring. Using aggressive tools like stun grenades will increase certain skills but decrease others, forcing you to balance your playstyle.

❤ Character Progression

The game features an RPG-like character progression system. You can unlock over 50 different perks and specializations that provide significant gameplay-changing abilities. These are unlocked through gaining experience from completing objectives and actions. This allows you to tailor your thief to your preferred playstyle, whether that's a stealthy infiltrator, a gadget-focused trickster, or a more aggressive approach.

❤ Reactive Environments

The game world reacts dynamically to your actions. Guards will notice missing items or unlocked doors, and increase security in response. The patrol routes and placement of enemies can change based on your progress, forcing you to constantly adapt your plans. This adds to the tension and replayability, as no two runs are exactly the same.

❤ Immersive Simulation

The game is described as an "immersive sim" game, where the world is designed to be reactive and logical. You can eavesdrop on conversations, find hidden details, and uncover the stories of the dystopian setting through exploration. This contributes to a strong sense of atmosphere and player agency, as the environment feels alive and responsive.

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