Orten Was The Case

by Woodhill Interactive

The Developer Says...

Orten Was The Case - A free movement puzzle/adventure game where you play as a youngster stuck in a time loop with the simple task of saving the world from literal destruction.

Players Like...

❤ Gameplay Mechanics

You take on the role of Ziggy, a young resident of the fictional Swedish suburb of Orten, who finds himself stuck in a 12-minute time loop on a fateful Sunday. The core gameplay loop involves waking up at the start of the day and navigating the town, gathering clues, and solving puzzles to uncover the mysteries behind Orten's impending destruction. The time loop mechanic is the central hook of the gameplay. Each repetition of the 12-minute loop resets your position and actions, but you retain any knowledge or items you've acquired. This encourages thorough exploration and experimentation, as you have to figure out the right combination of actions and events to progress the story. You must pay close attention to your surroundings, keep detailed notes, and use your accumulated knowledge to overcome obstacles.

❤ Puzzle-Solving and Progression

Solving puzzles is a major part of the gameplay. These range from logical challenges like rearranging pipe systems, to more exploratory puzzles that require observing the environment and piecing together clues. The puzzles provide a satisfying level of challenge without becoming overly frustrating. Progression is gated by your ability to solve these puzzles and uncover new information. Each successful loop provides new insights, whether it's learning about a character's backstory, discovering a new shortcut, or finding a crucial item. This creates a sense of steady progression as you gradually peel back the layers of the mystery.

❤ Nonlinear Exploration

The game world encourages a significant degree of nonlinear exploration. The densely packed, hand-painted suburb of Orten is filled with nooks and crannies to discover. You are free to roam the streets, interact with NPCs, and investigate various locations at your own pace. This open-ended exploration is complemented by the time loop mechanic, as you can revisit areas you've already been to and find new things to uncover. The game rewards curious players who take the time to thoroughly search the environment and talk to everyone they can.

❤ Player Agency and Replayability

The game offers a decent amount of player agency, with choices and decisions that can impact the story and its outcome. While the core mystery remains the same, your actions can lead to different narrative paths and multiple possible endings. This, combined with the time loop structure, gives the game a good degree of replayability.

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