Stories revised from Journey to the West. Souls-like combats; Powerful Bosses; Hundreds of different Weapon&Armors; Super big map to explore; Nothing special? You cut me!
The combat system integrates various soul-like mechanics, including attack-versus-attack, crushing heavy attacks, parrying, and counterattacking. Players can also perform perfect charge attacks, creating an engaging and dynamic combat experience. Reviewers praise the system's depth, noting it provides a refreshing alternative to typical "boring" farm-and-loot gameplay.
Offering 3 distinct difficulty modes, the game caters to a wide range of player preferences. The easiest setting allows for enjoyable farming and looting, while the most challenging "ultimate equipment" difficulty punishes death by stripping the player of all gear - a severely punishing yet enticing prospect for veteran players.
The diverse combat mechanics enable players to develop their own unique battle styles. Reviewers highlight the freedom to strategically combine farming, looting, timing, and operational techniques to gain the upper hand in combat.
The game has earned an impressive 89% positive user review score on Steam. One player, initially critical, later revised their stance, praising the developer's responsiveness in addressing issues and promising a high 9/10 rating. Another reviewer, while noting room for improvement in the parry/block timing, still felt the gameplay "feels really good."
The game world is described as a "super big map," providing ample opportunity for players to explore and discover a wide variety of weapons and armor to collect - a core draw for those seeking a rewarding loot-driven experience.