Asterigos: Curse of the Stars

by Acme Gamestudio, tinyBuild

The Developer Says...

Embark on a journey full of danger in this action RPG, inspired by Greek and Roman mythologies. Explore the breathtaking city of Aphes and forge your way through legions of unique foes and mythical bosses to discover the truth behind the city’s curse.

Players Like...

❤ Diverse Weapons and Playstyles

Players can choose from six distinct weapon types - sword and shield, dual blades, spear, hammer, staff, and magic bracelets. The ability to equip two weapons simultaneously and freely swap between them during combat encourages experimentation and allows players to tailor their playstyle. Each weapon type has a unique moveset and special abilities, further expanding the options for combat customization. The talent system enables players to unlock new skills and upgrades for their chosen weapons, providing a meaningful progression system that deepens the combat experience. Reviewers praise this depth of weapon choice and customization as a core strength of the gameplay.

❤ Engaging Combat Mechanics

The combat system draws inspiration from Soulslike games, emphasizing the importance of reading enemy attack patterns and timing dodge rolls effectively. However, many reviewers note that the game has a "lighter, more dynamic" approach compared to the more punishing combat found in similar titles. Players consistently highlight the satisfying feel of the combat, with responsive controls and a well-balanced interplay between offensive and defensive options. The ability to seamlessly transition between ranged and melee attacks mid-combat adds a layer of tactical depth, allowing players to adapt their approach as needed. While the base combat mechanics are not overly complex, the variety of weapon types, elemental damage, and talent upgrades provide sufficient depth to create an engaging combat loop without overwhelming newcomers to the genre.

❤ Rewarding Exploration

Exploration of the interconnected city of Aphes is a significant focus of the gameplay. The level design is praised for striking a good balance between linear progression and open-ended discovery, with hidden paths, shortcuts, and collectibles encouraging thorough searching. The lack of a traditional map system is a point of contention, with some players finding the navigation challenging, while others appreciate the sense of discovery and exploration. Regardless, the intricately designed environments and the rewarding nature of uncovering new areas and secrets is a highlight for many players. The straightforward leveling system and talent tree allow for satisfying character progression, with players able to customize their abilities and playstyle over the course of the adventure. This, combined with the ability to upgrade and enhance their chosen weapons, provides a sense of meaningful growth and development.

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