Teslagrad 2

by Rain Games, Maximum Entertainment

The Developer Says...

Lumina, a young Teslamancer, finds herself stranded after her airship crash lands in Wyrmheim, a remote and treacherous land to the North. Embark on a dangerous adventure, exploring a gigantic, abandoned tower looming over a fjordside valley, on a quest to get Lumina home and back to her family.

Players Like...

❤ Fluid and Rewarding Movement

The movement abilities flow together beautifully, enabling players to chain maneuvers for rapid, graceful traversal. The slide mechanic in particular provides a great sense of momentum and speed, allowing skilled players to zip around the environment with the "continuous flow" seen in games like Ori.

❤ Layered Puzzle-Platforming

The puzzle-platforming segments masterfully incorporate the electromagnetic mechanics. Early challenges are relatively straightforward, but they quickly become more layered and complex, demanding clever use of the movement abilities. Reviewers praise the creativity of these puzzles and how they encourage experimentation.

❤ Varied and Engaging Bosses

Boss encounters put the player's skills to the test, with later fights cleverly incorporating the movement and magnetic abilities into their attack patterns. Defeating these more intricate bosses, such as the excellent final encounters, provides an immensely satisfying climax to the game's challenges.

❤ Exploration and Progression

Exploration is encouraged by the Metroidvania-style world design. As new abilities are acquired, players can access previously inaccessible areas, uncover hidden paths, and find optional upgrades and collectibles. The inclusion of a fast travel system makes backtracking and exploration more convenient. Thoroughly delving into every nook and cranny is rewarded with environmental storytelling and worldbuilding elements.

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