Hero's Hour

by Benjamin "ThingOnItsOwn" Hauer, Goblinz Publishing, Maple Whispering Limited

The Developer Says...

A fast turn-based strategy RPG with real-time combat. Develop your cities and armies, level up your heroes to gain new, powerful spells and skills, and explore the wonders and dangers of the procedurally generated maps as you aim to conquer your enemies before they do the same to you.

Players Like...

❤ Faction and Hero Variety

Players can choose from 11 unique factions, each with its own special mechanics, strengths, and weaknesses. For example, the Order faction focuses on powerful defensive units and healing magic, while the Delirium faction relies on mind-controlling enemies and summoning nightmarish creatures. Additionally, players can select from 22 distinct hero classes, such as the Archmage who specializes in devastating area-of-effect spells, or the Warden who can rally large armies of low-tier units. This wide array of faction and hero options encourages experimentation and diverse playstyles.

❤ Real-Time Combat

Rather than the turn-based battles of similar strategy games, Hero's Hour features real-time combat. During skirmishes, players' units will automatically fight on their own, but players can intervene by issuing orders or casting spells. For instance, summoning a horde of skeletons to flank the enemy's archers, or casting a "Fear" spell to send the opposing heavy infantry fleeing in panic. This real-time element creates a frantic, chaotic atmosphere, as players must react quickly to changing battlefield conditions.

❤ Spells and Abilities

As heroes gain levels, they unlock a wide variety of spells and abilities that can dramatically alter the tide of battle. The spell list includes options like "Meteor Shower" to bombard a large area, "Mind Control" to turn an enemy unit to your side, and "Resurrection" to bring fallen allies back into the fight. Hero abilities are equally impactful, granting bonuses such as increased unit movement speed, the ability to summon additional troops, or fire-based attacks. Carefully choosing which spells and hero skills to invest in is a core part of the strategic depth.

❤ Procedural Generation

Each game of Hero's Hour takes place on a randomly generated map, with the placement of resources, monster lairs, and enemy factions determined procedurally. Combined with the diverse faction mechanics and hero skills, this ensures that no two playthroughs will be exactly the same. Players may need to adapt their strategies on the fly based on the unique challenges presented by each new map.

❤ Balancing Act

While the game's faction and ability variety is a strength, some players have noted issues with balance. Certain combinations of heroes, spells, and unit types can become overpowered, allowing players to steamroll their opponents. However, many see this unbalanced nature as part of the game's quirky charm, as it encourages experimentation and unconventional strategies to overcome these imbalances.

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