A space station nestled in the clouds of Jupiter. A bizarre bazaar where a young, worried woman crafts entire universes in the palm of her hand. A mysterious cultist who's stripped the flesh from his bones in order to reach enlightenment. Here, there's a universe for sale. You buying?
The point-and-click exploration and interactions form the core of the gameplay experience. Players freely navigate the game's richly detailed, hand-drawn environments, such as the ramshackle colony on Jupiter. The intuitive controls allow for smooth interactions with the diverse cast of characters, though some reviewers noted occasional issues with cursor responsiveness.
Conversations with the characters drive the game's intricate storyline and world-building. The well-written dialogues present players with choices that can influence the direction of these discussions, though reviewers noted that the choices have a minimal impact on the overall narrative.
One of the most engaging gameplay elements involves the protagonist, Lila, creating custom universes for her customers. This takes the form of a minigame where players combine various liquids and materials to craft unique universes, each with their own properties and characteristics. While some reviewers found this minigame repetitive, many praised it as a thematically fitting addition that effectively supports the game's narrative focus.