Suit for Hire

by Godmode Interactive

The Developer Says...

Suit for Hire is a challenging top-down action shooter, tactically blend weapons and martial arts together to unleash beautifully crafted violence.

Players Like...

❤ Responsive and Satisfying Gunplay

Players consistently praise the game's smooth, responsive, and satisfying shooting mechanics. The developers have crafted an extremely fluid gunplay experience, where the act of firing weapons feels "extremely smooth" and "really satisfying." Reviewers highlight the ability to dual-wield different firearms, such as pistols and shotguns, which provides a sense of power and versatility in combat.

❤ Dynamic Martial Arts Combat

In addition to the strong gunplay, the game's martial arts-inspired melee combat is a standout feature. The developers have implemented "beautifully crafted violence" through stylish and brutal takedown animations. Players enjoy the flow and challenge of combining gunplay with well-timed melee attacks, with one reviewer stating the melee combat "never gets old." Some players suggest the addition of a dedicated counter-attack mechanic to further enhance the melee combat system.

❤ Skill-Based Gameplay and Difficulty

The game's focus on skill-based gameplay and challenging difficulty is widely praised by players. Reviewers describe the combat as "skill-based" and "fairly" difficult, emphasizing the importance of mastering both firepower and "masterful martial arts moves" to overcome the game's challenges. The "one wrong move and it will be the end of your run" mentality encourages players to hone their skills and develop efficient strategies to survive.

❤ Replayability and Scoring System

The game's scoring and ranking system, combined with its relatively short levels, contribute to its replayability. Players enjoy the addictive nature of trying to achieve higher scores and ranks through skillful play, with one reviewer stating the "arcade-style scoring makes the levels quite addictive and replayable if you are going for the highest rank possible." The limited supply of ammunition, which requires players to execute enemies to replenish it, incentivizes experimentation with different strategies and playstyles.

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