Roll

by Joseph Distler

The Developer Says...

Roll Dice. Get Dopamine. Roll is a highly replayable, deeply strategic, and ultra satisfying dicebuilding game!

Players Like...

❤ Relaxing and Meditative Experience

The game first and foremost creates a zen-like environment. Minimalistic user interfaces, slow peaceful music, and satisfying sound effects melt away players' worries. Reviewers praise the game's ability to provide a calming, stress-relieving experience where one can get lost in the puzzle of optimizing dice rolls.

❤ Strategic Dice Building

The game offers a unique and deeply strategic dice building system, despite its simple premise of rolling dice to gain points. Players must make careful decisions about which dice upgrades to purchase, finding synergies between different abilities to maximize their scores. One reviewer notes the game has "more tactical strategy involved here than any modern tactics game," highlighting its surprising depth.

❤ Vast Replayability and Variety

Procedurally generated content and a wide array of potential upgrades and strategies keep each playthrough feeling fresh. Reviewers appreciate the game's high replayability, often stating they find themselves returning to experiment with new builds and approaches.

❤ Satisfying Progression

As players progress, they unlock more powerful dice and abilities, leading to an extremely satisfying sense of progression. Watching small numbers grow exponentially into massive scores provides a constant dopamine rush that keeps players engaged.

❤ Intuitive yet Challenging Gameplay

Reviewers describe the gameplay as easy to learn but difficult to master. The simple mechanics hide a remarkable level of depth and complexity, allowing players to make impactful strategic decisions within the game's constraints. This balance of intuitive controls and challenging optimization is praised as a key part of the experience.

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