UsoNatsu ~The Summer Romance Bloomed From A Lie~

by LYCORIS, Sekai Project

The Developer Says...

This is a story about finding love to overwrite the feelings for the one they held dearest. A girls love visual novel about summer, love and adolescence.

Players Like...

❤ Gameplay Overview

The narrative unfolds across 15 linear chapters, with no branching choices or player-driven progression. Players simply read through the story and view the accompanying animations, backgrounds, and CG illustrations.

❤ Sprite Animations

One of the standout features is the use of fully animated character sprites. Rather than static portraits, the sprites blink, move, and emote in sync with the dialogue, bringing the characters to life in a unique way for the visual novel genre. While generally well-executed, some players have reported occasional performance issues or lip-syncing problems that disrupt the immersion.

❤ Soundtrack and Voice Acting

The soundtrack provides an appropriate, if unremarkable, audio backdrop. In contrast, the full Japanese voice acting for the main cast receives high praise from reviewers. The voice performances effectively convey the characters' emotions and personalities.

❤ Presentation and Technical Performance

Visually, the game impresses with beautifully-drawn backgrounds, CGs, and character designs. The animated sprite work is a particular highlight. However, technical issues have been a point of criticism, with players reporting long loading times, frame rate problems, and sync issues between the animations and dialogue.

❤ Narrative Focus

As a kinetic visual novel, the experience focuses primarily on the narrative and character development, with no gameplay mechanics beyond reading the story and viewing the associated visuals. This linear, story-driven approach appeals to players who enjoy immersing themselves in well-written, character-focused tales.

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