Build the new future of Europe! Flip, renovate, repair and rebuild places destroyed during World War 2. Get to know the history and stories of civilians. Play an immersive building simulator with grappling storytelling.
Players Methodically Clean Up War-Torn Environments The core gameplay loop revolves around clearing debris, repairing damaged structures, and reconstructing buildings to restore locations across Europe to their former state. Reviews praise the cathartic experience, describing it as relaxing and satisfying to methodically clean up environments using a variety of tools and vehicles.
Each level presents players with a diverse array of activities beyond just cleanup and reconstruction. These include demolishing irreparable structures, operating construction equipment like cranes and bulldozers, defusing unexploded ordnance, and crafting new building materials from collected resources. The variety of tasks helps prevent the gameplay from feeling repetitive as players progress through the different settings.
Interspersed throughout the levels are informative cutscenes that provide historical context about the real-world locations and the impact of the war on local civilians. Players can also discover collectible items that further flesh out these personal narratives, giving a human perspective to the rebuilding process. Reviewers say this historical immersion elevates the gameplay and cultivates a deeper appreciation for the post-war reconstruction efforts.
The building and renovation systems are described as intuitive and easy to grasp. Players collect construction materials like wood, metal, and bricks, then use them to repair damaged structures or construct new ones. Reviews note that these mechanics, while simple, feel satisfying to engage with, whether it's hammering nails, operating machinery, or carefully placing decorative elements.
While the core gameplay loop is widely enjoyed, some reviewers point to areas for potential improvement. The physics system, particularly with vehicles, is reported to be occasionally buggy, leading to objects getting stuck or behaving erratically. Additionally, some players felt the building construction process could be more involved, with the ability to manually place individual components rather than just completing an entire structure with a single click. The game's relatively short length is also noted as a potential downside by those wishing for more content and replayability.