5029 AD, "Guillotine", the Japanese territory on Mercury, a city full of neon signs and drunks. You will explore the beautiful cyberpunk-style 2D world, play music to the residents of Mercury to gather intelligence, and finally achieve the goal of saving the world.
As players navigate the vibrant 2D cyberpunk world, they encounter various residents of "Guillotine," the Japanese territory on Mercury. To gather valuable information and progress the story, players must play music to these NPCs, timing their button presses to the rhythm of the tunes. This music performance mechanic allows for a more immersive and engaging interaction with the characters.
By building relationships with the residents, players unlock new actions and dialogue options. These relationships range from friendly and casual, such as giving the characters headpats, to more intimate and lewd encounters. Many players praise the depth and complexity of these character interactions as a standout feature.
Integral to the gameplay is the mystery surrounding the impending destruction of the world every three days. Players must explore the city, gather clues, and uncover the truth behind this time loop in order to save the world. This mystery-solving aspect adds a layer of intrigue and engagement to the overall experience.
While the game does not feature a traditional leveling system, players can still customize and progress their character through the various relationships and affinity levels they build with the residents. This allows players to tailor their experience and unlock new story branches and outcomes.
The game's focus on narrative and character interactions, rather than combat-driven progression, sets it apart from many traditional RPGs. The unique blend of exploration, music performance, relationship building, and mystery solving creates a highly engaging and memorable gameplay experience for players.