Laser Attraction

by Vectmatica

The Developer Says...

Play with lasers and solve puzzles in Laser Attraction. Use reflection, refraction, dispersion and filtration to direct the laser beams, mix and separate colours, open doors, hit targets and complete puzzles.

Players Like...

❤ Thoughtful Puzzle Design

Players applaud the well-crafted, multi-layered puzzles that blend logical reasoning with experimental exploration. Many reviewers note that solutions are not always obvious, with some levels offering multiple valid approaches. As players progress, the game gradually introduces new mechanics like reflection, refraction, dispersion, and filtration, steadily increasing the complexity without becoming overwhelmingly difficult. While a few puzzles require precise, "pixel-perfect" positioning, most maintain a satisfying challenge level that avoids frustration.

❤ Intuitive Laser Manipulation

Reviewers consistently highlight the game's intuitive controls for guiding laser beams. Players appreciate the fine-tuned rotation and positioning of the various light-interacting elements, which allow for careful adjustments to reach intended targets. The ability to experiment with different solutions is also praised, as it encourages players to fully engage with the game's physics-based mechanics.

❤ Rewarding Sense of Accomplishment

When players successfully solve the game's puzzles, many express a strong sense of satisfaction and accomplishment. The creative application of light physics to guide laser beams is described as a "mental exercise" that feels very rewarding upon completion. Reviewers also appreciate the lack of time limits or locked puzzles, allowing them to complete the experience at their own pace.

❤ Depth and Replayability Potential

While some feel the game could be slightly longer, others note that the 60 included puzzles provide a substantial amount of content. The multiple valid solutions for each puzzle contribute to the game's depth and encourage repeated experimentation. Several reviewers also express a desire for a level editor or workshop integration, which could significantly boost the game's long-term replayability.

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