Annalynn

by Cruise Elroy

The Developer Says...

Annalynn is a 2D platformer made in the style of arcade games from the early '80s. Collect the coins, grab the bonus foods, and turn the tables with blinding rubies! Think you've got what it takes to go for the high score?

Players Like...

❤ Platforming and Coin Collection

Players control the protagonist, Annalynn, as she navigates 2D platforming levels. The core loop involves precisely maneuvering Annalynn to collect all the coins scattered throughout each stage before progressing. Players must carefully time jumps and movements to avoid falling or getting caught by the four enemy snakes - Randy, Handy, Candy, and Mike.

❤ Snakes and Enemy AI

The snakes actively pursue Annalynn, entering and exiting through strategically placed doorways. Predicting and anticipating the snakes' movement patterns is crucial, as they can quickly cut off the player's paths. The snakes gain new abilities, such as the ability to jump down from platforms, as the player advances, adding further challenge.

❤ Blinding Gems and Platforming Twists

Scattered throughout the levels are special blinding gems. Collecting these temporarily stuns the snakes, allowing the player to safely pass by or eliminate them. Each world also introduces new gameplay elements, like ropes to climb and lava geysers, keeping the platforming engaging.

❤ Score Chasing and Continues

Using a continue allows players to continue from their current level but halves their current score. This risk-reward mechanic encourages players to improve their skills and complete levels without dying, creating a satisfying loop of incremental progress and high-score chasing.

❤ Unlockable Modes and Modifiers

Beyond the main campaign, the game offers a Random mode that shuffles the levels and introduces new power-ups, as well as a variety of optional "cheats" that alter the gameplay in unique ways. These modes and modifiers provide extended replayability and allow players to customize the experience.

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