Infiltrate, rule and rescue the mind of the father of Psychoanalysis: Sigmund Freud, in this surreal and obscure adventure. Take control of his inner voice, choose his destiny, solve clinical cases, save or condemn your patients, all whilst trying to save Freud from himself.
Players take control of Sigmund Freud's inner voice, allowing them to influence the renowned psychoanalyst's destiny. This premise immerses players in Freud's everyday life, enabling them to engage in tasks like reading his mail, relaxing with cigars and cocaine, and accompanying him on walks through Vienna.
A core aspect of the gameplay involves psychoanalyzing Freud's patients. Players must explore the patients' unconscious minds, uncovering their hidden dreams, obsessions, and sexual disturbances. By carefully investigating these elements, players can help the patients heal, though their choices can also lead the patients down a path of pain and anguish. This investigative psychoanalysis element allows players to engage with key Freudian concepts and principles.
The game features a nonlinear narrative structure, with multiple endings determined by the player's choices. These choices impact Freud's journey, as well as the outcomes for his patients. Players must carefully weigh their decisions, as they can ultimately save or condemn the individuals they encounter. This choice-driven gameplay allows for a dynamic, player-directed experience.
Alongside the psychological elements, the game also features a surreal and obscure exploration component. Players must investigate ominous Egyptian artifacts in Freud's office, which come to life and present him with philosophical puzzles and existential crises. This supernatural and metaphysical layer adds an intriguing layer of mystery and uncertainty to the gameplay.