Enjoy chill Lo-fi walks and fight bosses to K-POP, EDM and Hip-Hop inspired tracks. Features a quirky story, 30 handcrafted levels and various EX-modes to refresh your gameplay.
Players control an onion protagonist using three buttons: left, right, and dodge. A special space bar activates fever mode, converting most notes to bonus opportunities. Precise timing transforms notes into character movements like steps, slashes, and dodges. Strategically placed trap notes can break combos and reduce scores. HP regenerates after successfully hitting a streak of correct notes.
The game begins with gentle rhythmic challenges, then rapidly escalates complexity. Beginner mode reduces gameplay to two buttons with more forgiving timing windows, increased health points, and reduced note density. Late-game levels demand near-perfect reflexes and pattern recognition. Skill ceiling attracts both rhythm game novices and hardcore players.
30 meticulously designed levels feature environments matching musical themes. Soundtracks span EDM, K-Pop, Hip-Hop, Lo-Fi, and Metal genres. Composer Rune Bjerkaas crafts unique, genre-bending tracks that dynamically interact with gameplay.
Turbo Mode accelerates song speeds. Mirror Mode flips note patterns. Shuffle Mode randomizes note sequences. Totally Random Mode creates unpredictable rhythmic challenges. Unlockable character and weapon skins incentivize repeated playthroughs.
Drummers and musicians appreciate complex, rudiment-inspired rhythmic patterns. Forgiving health mechanics allow experimental play. Visually striking note lanes maintain player focus. Diverse musical styles prevent gameplay monotony.
Rhythm game enthusiasts seeking challenging, innovative experiences. Players who enjoy quirky, self-aware narrative design. Gamers wanting a high-skill-ceiling musical adventure.
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