Steal everything. Even the people. The Break-In lets you take whatever you want, from TVs to fridges to toilets. And all in 1-4 player co-op, VR and non VR. Select your getaway vehicle, anything from a bicycle to a stolen police van, and load up with gear like hammers and rocket boosters, and steal.
The game allows 1-4 players to team up and execute complex robberies, sneaking into houses, stores, and casino vaults to steal valuable items. Teammates must coordinate their efforts, utilizing stealth and a wide range of equipment to bypass security measures and make off with the loot.
Each heist location features randomized layouts, entry points, guard placements, and security systems, forcing players to adapt their strategies for every new job. Objectives also vary, ranging from simply stealing as much as possible to completing specific tasks like cracking a vault or obtaining a key card.
Players can choose from a variety of tools and gadgets, including ladders, grappling hooks, and climbing picks to navigate environments, as well as diversions like firecrackers and hammers to incapacitate guards and residents. Mastering the use of these tools is crucial for successful heists.
The game supports both VR and traditional keyboard/mouse controls, allowing players with different hardware setups to play together. VR offers a heightened sense of immersion, while non-VR provides a more conventional control scheme.
Players frequently highlight the game's emphasis on physics-based interactions and spontaneous, humorous moments, from precariously stacking stolen goods on bicycles to accidentally knocking out and kidnapping unsuspecting victims. This unpredictability and silliness is a major part of the game's appeal.
Successful heists earn players money that can be used to purchase new equipment, vehicles, and other upgrades. This progression system encourages players to continually push the boundaries of their criminal activities and try out different strategies and approaches.