A RPG about brazilian mythology.
The combat system features a turn-based RPG structure with the addition of "Quick-Time Events." Players must time their button presses correctly to execute powerful attacks or defend against enemy moves. This adds an extra layer of challenge, as players must remain attentive and react quickly during battles.
The game world utilizes a Metroidvania-style structure, where players gradually unlock new areas and abilities through the acquisition of "Map Skills." For example, players can unlock the ability to push boulders, swim, or dive, which grants access to previously inaccessible paths and environments. This encourages thorough exploration as players seek out these new skills.
Crafting plays a significant role in the gameplay loop. Players can gather a variety of materials from the environment and use them to craft useful items, such as new equipment or consumable resources. However, the limited inventory space means players must carefully manage their resources and decide which items to keep or discard, adding an element of strategic planning.
The game features a series of boss battles that are described by players as challenging. Defeating these bosses is crucial for progressing the story and unlocking new areas. Players must develop effective strategies and properly utilize the game's combat mechanics to overcome these tough encounters, providing a sense of accomplishment when successful.
While the main story progression can be challenging, the game is also described as "grind-friendly." Players can grind against enemies to level up, acquire new materials, and better prepare for upcoming challenges. This, combined with the game's open-world exploration and variety of gameplay systems, contributes to the title's replayability and longevity.