A chill game about using plants to overgrow abandoned wasteland dioramas
Players begin each level with one or more seed types they can plant anywhere on the small floating islands. As these seeds grow, players must strategically place nearby objects - ranging from trash and debris to vehicles and furniture - to encourage the plants to rapidly expand and spread across the limited space. The growth of the plants is procedural, with different seed types exhibiting unique spreading and vertical growth patterns. This encourages experimentation, as players discover the best ways to maximize plant coverage by carefully managing object placement within each plant's growth radius.
While the gameplay emphasizes open-ended creativity, there is a light puzzle element to each level. Players must ensure all plants reach full growth and coverage to complete the level and unlock the next one. Failing to properly manage the plant growth or running out of available objects can cause a level to be failed, requiring the player to restart. However, the difficulty curve is gentle, and most levels can be completed with some thoughtful object placement. As players progress through the campaign, they unlock new seed types, objects, and even entire biomes or environments to overgrow, maintaining a constant sense of progression and discovery.
Beyond the campaign levels, the game offers a robust sandbox mode that removes all objectives and restrictions. Here, players are free to create their own unique overgrown landscapes, adjusting the camera, resizing and reorienting objects, and fine-tuning the placement of every element to truly make each scene their own. Completed scenes can be exported as videos and shared with the game's dedicated community of "gardeners" on platforms like Discord. This social element, along with the game's overall chill and relaxing atmosphere, has fostered a warm and welcoming community where players often discuss their designs and offer feedback.
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