Metel - Horror Escape is a first-person 3D game in the quest, horror genre. Welcome to the home of an insane maniac hungry for new blood and suffering! You are a victim in his hands. Be careful trying to find a way out. The maniac should not notice your escape attempt.
Players find themselves trapped by a deranged captor, forced to solve intricate puzzles while avoiding detection. The core mechanic challenges players to explore secretly, manipulate objects, and return everything precisely to its original position before the maniac returns.
Confined in a metal cage, players must quietly search shadowy rooms for critical escape tools, minimize noise that triggers the antagonist's attention, meticulously reset each room within 25 seconds of discovery, navigate with only three total escape attempts, and adapt to randomly relocated items that shift with each playthrough.
A ruthless examination by the captor who checks minute door alignments, slightly displaced furniture, and disturbed room arrangements, with instant punishment for leaving any trace of escape attempts.
Four progressively challenging scenarios featuring unique victims with individual backstories, increasingly complex puzzle sequences, and an interconnected narrative revealing gradual plot revelations.
Unpredictable item placements forcing adaptive strategies, cerebral puzzle-solving requiring careful observation, heart-pounding hide-and-seek dynamics, minimal direct confrontation, and psychological tension through calculated exploration.
Innovative horror mechanics, emphasis on memory and precision, creative design transcending limited development resources, and accessible pricing.
Horror enthusiasts seeking psychological challenges, puzzle solvers who enjoy high-stakes exploration, and players craving methodical, nerve-wracking gameplay.
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