Olija

by Skeleton Crew Studio, Thomas Olsson, Devolver Digital

The Developer Says...

Olija is a game about Faraday's quest, a man shipwrecked then trapped in the mysterious country of Terraphage. Armed with a legendary harpoon, he and other castaways try to leave this hostile country to return to their homelands.

Players Like...

❤ Fluid and Satisfying Combat

The core gameplay of Olija revolves around the protagonist's use of a legendary harpoon, which allows for a smooth and responsive combat system. Players can throw the harpoon at enemies or environmental objects, then quickly teleport to the harpoon's location, allowing for a fluid combination of ranged and melee attacks. The combat animations are described as "punchy" and "weighty", giving a satisfying feel to each strike and launch. Reviewers praise the combat as being easy to learn but offering depth, with opportunities to string together combos and make use of the harpoon's versatility.

❤ Versatile Movement and Traversal

In addition to combat, the harpoon mechanic also enables dynamic platforming and traversal. Players can use the harpoon to grapple onto specific surfaces or enemies, allowing them to quickly navigate levels and access new areas. The harpoon-based movement is described as a key part of the game's "game-feel", with reviewers highlighting how satisfying and responsive it feels to zip around the environments. The platforming challenges, while not overly difficult, are praised for integrating the harpoon mechanic in clever ways.

❤ Exploration and Progression

While Olija has a relatively linear story progression, the game encourages exploration of its handcrafted environments. Players can uncover optional areas, collectibles, and other secrets by utilizing the harpoon's traversal capabilities. This exploration often rewards players with upgrades, such as equippable hats that provide special abilities. The upgrade system, while not deep, adds an element of progression and customization to the gameplay.

❤ Balanced Difficulty

Many reviewers note that Olija strikes a good balance between challenge and accessibility. The platforming and combat are not overly difficult, allowing players to progress through the game at a steady pace. Even the boss fights, while memorable, are described as challenging but fair, requiring players to learn patterns and make use of the harpoon's abilities. This measured difficulty curve ensures that the gameplay remains engaging without becoming frustratingly difficult.

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