Nine Witches: Family Disruption

by Indiesruption, Blowfish Studios

The Developer Says...

When an occult German WW2 division releases an ancient curse upon the world, a supernatural problem is going to require a supernatural solution. Take control of two playable heroes as they embark on a comedic, alternate-history adventure with a truly original story (99.9999% guaranteed).

Players Like...

❤ Solving Puzzles with a Supernatural Twist

Players take control of two protagonists - the quadriplegic professor Alexei Krakovitz and his assistant Akiro Kagasawa. The puzzle-solving mechanics task players with switching between the unique abilities of these characters. Krakovitz can use his occult powers to communicate with ghosts and access restricted areas, while Akiro handles combat and physical tasks. Reviewers praise this dual-character dynamic as adding an engaging layer of complexity to the puzzles. The puzzles themselves skillfully integrate the game's supernatural and historical themes. Players must think creatively to progress, with solutions often involving unexpected or unconventional approaches. While a few puzzles felt "random" to some reviewers, the consensus is that the overall puzzle design strikes a satisfying balance between challenge and logic.

❤ Blending Action and Adventure

In addition to traditional point-and-click gameplay, the experience features real-time combat sequences. Akiro engages in shooting battles with enemy Nazi soldiers, requiring precision timing and movement. Reviewers had mixed opinions on these action segments - some enjoyed the Indiana Jones-inspired flavor they added, while others felt they disrupted the core adventure game flow. Notably, the developers included an "easy" difficulty setting for the combat, allowing players to bypass the challenge if desired. This thoughtful concession caters to those who prefer to focus on the puzzle-solving and exploration.

❤ Atmospheric Exploration

Moving through the game's Norwegian town of Sundäe is a key part of the experience. Reviewers highlight the well-crafted pixel art backgrounds, which successfully establish a strong sense of atmosphere and immersion. However, some noted that the lack of a fast-travel system led to tedious backtracking at times, as they had to traverse the large map repeatedly. Krakovitz's ability to separate his spirit from his physical body and explore the environment as a ghost adds an intriguing supernatural twist to the navigation. This mechanic allows players to access new areas and interact with ghostly characters, deepening the game's occult themes. Overall, the exploration and navigation, while sometimes cumbersome, complement the puzzle-solving and contribute to the game's quirky, immersive world.

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