SGS Afrika Korps

by Strategy Game Studio, Avalon Digital

The Developer Says...

The game recreates the campaigns and battles of Erwin ‘Desert Fox’ Rommel’s legendary Afrika Korps, in Libya between 1941 and 1942. Play the Axis forces to conquer the most valuable prize of all: the Suez Canal. Or command the 8th Army soldiers, the famous Desert Rats, to repel the invaders.

Players Like...

❤ Gameplay Overview

The game recreates the campaigns and battles of Erwin Rommel's legendary Afrika Korps in North Africa during World War II. Players can command either the German and Italian Axis units or the British, Commonwealth, and other Allied troops. It offers a variety of scenarios, ranging from small battles to grand campaigns that cover different periods of the war from 1940 to 1942.

❤ Card-Driven Gameplay

A key aspect of the gameplay is the use of event cards. These cards introduce diplomatic, military, political, and economic events that impact the course of the game. Players must carefully choose which cards to play and when, as they can significantly influence the outcome of battles and the overall campaign. The card system adds an element of unpredictability and replayability, as different card draws can lead to different strategic choices and outcomes.

❤ Combat Mechanics

The game employs a unique combat system that uses a d20 attack mechanic, where the attacker's strength is rolled against the defender's strength. This system is described as "extremely luck-based," with battles often resulting in minimal losses on both sides, unless a large number of units are involved. While this may not appeal to all players, it creates a sense of uncertainty and tension during engagements.

❤ Logistics and Supply Management

Managing logistics and supply lines is crucial. Players must carefully monitor their supply networks, as no war can be undertaken in the desert without adequate logistics. The mastery of supply and communication lines is often cited as the key to victory or defeat, as the game emphasizes the importance of maintaining supply hubs and preventing their capture by the enemy.

❤ AI Opponents

The AI opponents have received mixed reviews. Some players find the AI competent, especially in the later stages of the campaign, while others have reported that the AI can be easily exploited once the game's mechanics are thoroughly understood. The AI's ability to effectively manage supply lines, respond to player actions, and mount a strong defense has been cited as an area for potential improvement.

❤ Presentation and Accessibility

The game is praised for its visual presentation, with well-designed unit counters, a clear and informative user interface, and appropriate music and sound effects that create an immersive atmosphere. The game's manual is also highly regarded, providing detailed explanations and illustrations to help players understand the game's mechanics and systems.

❤ Replayability and Variety

The game offers a good degree of replayability, thanks to the numerous scenarios, the card-driven events, and the ability to play as either the Axis or Allied forces. The range of scenarios, from small battles to grand campaigns, allows players to explore different aspects of the North African campaign and experience the ebb and flow of the conflict.

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