Lost in Fantaland is a Roguelite game with deck-building at its core, deeply integrated with board-game strategy mechanics. You will choose one of six unique characters and embark on a randomly generated adventure. Use your creativity to build your deck, and uncover the secrets of this world!
The core gameplay blends deckbuilding mechanics with turn-based tactical combat on an 8x8 checkerboard grid. Players can choose from three distinct character classes - Warrior, Mage, and Deceiver - each with unique card abilities and gameplay styles. This combination of deckbuilding and grid-based tactics creates a fresh and engaging experience, as players strategically position their units and combine card effects to overcome their enemies.
The Warrior class focuses on melee combat and positioning, the Mage class leverages elemental spells and traps, and the Deceiver class likely employs more deceptive and mobility-focused abilities. This diversity in character classes allows players to approach the game's tactical challenges in different ways, encouraging them to experiment with various strategies and deck builds.
The turn-based battles take place on an 8x8 checkerboard grid, where players must carefully plan their moves and card plays to outmaneuver and defeat their enemies. The grid-based layout adds an extra layer of strategy, as players need to consider the positioning of their units, the ability to move and attack, and the use of environmental hazards or traps to gain the upper hand.
As players progress, they unlock a wealth of cards, items, and secret treasures that can be used to build unique and unexpected strategies. Discovering these synergies and figuring out how to effectively chain together card effects is a key part of the gameplay loop, leading to a sense of reward and satisfaction when executing successful combos.
Each playthrough features randomly generated worlds, ensuring that the environments, encounters, and challenges faced by the player are always fresh and unpredictable. This randomization, along with the persistent upgrades and carryover between runs, contributes to the game's high replayability, as players can explore the world and build their characters in different ways with each new attempt.