Gestalt: Steam & Cinder

by Metamorphosis Games, Fireshine Games

The Developer Says...

Inspired by 16 and 32-bit classics, Gestalt: Steam & Cinder fuses tight 2D platforming and exhilarating combat with an engrossing, twist-laden narrative in a stunningly handcrafted steampunk world.

Players Like...

❤ Responsive and Fluid Movement

Players praise the protagonist's responsive and fluid controls, which allow for tight platforming and satisfying combat maneuvers. Reviewers highlight the smooth feel of dashing, double jumping, and wall jumping, noting that the movement mechanics provide depth and nuance for skilled players to master. Many liken the quality of the movement to acclaimed Metroidvania titles like Hollow Knight.

❤ Engaging Combat System

The combat blends melee attacks with a ranged revolver, creating a dynamic system that encourages players to utilize their full arsenal. Reviewers appreciate the variety of combos and special moves that can be unlocked and chained together, adding depth and flexibility to the fighting. The "break meter" mechanic, where enemies become stunned when their meter is depleted, is cited as an engaging strategic element. Overall, the combat is considered very satisfying, with responsive controls and a good balance of swordplay and gunplay.

❤ Upgrade Progression and Customization

As players progress, they can unlock new abilities, attacks, and accessories through a skill tree system. Reviewers note that this upgrade path feels well-paced, with new movement options and combat techniques steadily becoming available. The ability to customize the protagonist's loadout and playstyle through the choice of accessories is praised, allowing players to tailor their experience to their preferences.

❤ Exploration and Metroidvania Structure

The game is structured as a Metroidvania, with players exploring an interconnected world and unlocking new abilities to access previously inaccessible areas. Reviewers highlight the satisfying feeling of gaining a new movement skill and then being able to backtrack to find hidden paths and items. While some note the game is more linear than a typical Metroidvania, the exploration and backtracking are still considered enjoyable, especially with the responsive movement controls.

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