Gestalt: Steam & Cinder

by Metamorphosis Games, Fireshine Games

The Developer Says...

Inspired by 16 and 32-bit classics, Gestalt: Steam & Cinder fuses tight 2D platforming and exhilarating combat with an engrossing, twist-laden narrative in a stunningly handcrafted steampunk world.

Players Like...

❤ Movement and Platforming

Players widely praise the responsive, smooth controls that enable tight, fluid navigation through the game's environments. Mastering the movement abilities, such as the double jump, air dash, and "dive kick" (where the player shoots their gun downwards to propel themselves), offers a high skill ceiling. Players can execute advanced techniques like "land cancelling" to chain attacks together, adding depth to the platforming challenges that engage without feeling overly precise or frustrating.

❤ Combat and Progression

The combat blends melee sword attacks with a charged ranged revolver, creating an "exhilarating" and "swashbuckly" feel. Players must manage the revolver's limited ammunition by recharging it through landed melee hits, while also strategically alternating between sword and gun to stagger enemies with their "break meter." As players progress, they unlock a variety of combo attacks and special abilities that add depth and variety to the combat encounters. The skill tree and upgrade system allows for meaningful progression, enabling players to customize the protagonist's abilities to suit their playstyle. While the base difficulty is on the easier side, thoughtful use of upgrades, consumables, and special moves is required to succeed, especially against the boss encounters.

❤ World Design and Exploration

The stunning pixel art and immersive "steampunk" aesthetic of the environments are widely praised. While the progression is relatively linear, players highlight the enjoyment found in thoroughly exploring each distinct biome, hunting for secrets and collectibles. The freedom of movement, enabled by abilities like the double jump and air dash, makes exploration feel engaging and rewarding, despite some noted room for improvement in the map system.

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