Exophobia

by Zarc Attack, PM Studios, inc.

The Developer Says...

Explore and fight your way through a crashed human spaceship infested with relentless hordes of aliens as you become more powerful with exciting weapon upgrades and powerups in this retro inspired first-person shooter.

Players Like...

❤ Gameplay Overview

The game casts players as a lone survivor fighting through a human spaceship overrun by hostile aliens. It blends classic first-person shooter combat with Metroidvania-style progression, challenging players to explore the multi-floor vessel and acquire new weapon abilities to access previously inaccessible areas.

❤ Fluid and Fast-Paced Gunplay

Players can strafe, crouch, and utilize a sliding maneuver to dodge enemy attacks, giving the gunplay a smooth and responsive feel. The variety of alien foes, each with distinct attack patterns, requires tactical positioning and thoughtful weapon selection to overcome. For example, players must carefully time their shots to take down the agile, leaping creatures, while explosive projectiles prove essential for dispatching heavily armored opponents.

❤ Metroidvania Progression

As players explore the sprawling environments, which range from worm-infested laboratories to the mechanical innards of the ship's engine, they acquire new weapon abilities. These not only enhance combat effectiveness, but also unlock access to previously inaccessible areas, encouraging thorough backtracking and exploration. The game's use of one-way doors and a limited map system, which can be recharged at save points, adds an element of disorientation, forcing players to think carefully about their traversal.

❤ Intense Boss Battles

The gameplay is punctuated by challenging boss encounters, each with unique attack patterns that demand players utilize their full repertoire of movement and combat skills. For instance, one particularly menacing foe has a devastating shockwave attack that must be carefully timed to avoid, while another summons waves of smaller enemies to overwhelm the player.

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