Shardpunk

by Clockwork Pile, Retrovibe

The Developer Says...

The war is lost, the Capitol lies in ruins, and you’re on the run! Shardpunk mixes turn-based tactical strategy with RPG, survival, and resource management as you gather your team, scavenge for resources, fight enemy hordes, and seek shelter to live another day.

Players Like...

❤ Tactical Turn-Based Combat

The game's turn-based combat system lies at the heart of the experience, allowing players to carefully position their squad of up to four characters and an automated robot companion on grid-based levels. Players must use a variety of steampunk-themed weapons and abilities to battle the constantly swarming waves of rat-like creatures, balancing offensive pushes to loot resources with defensive holds to avoid becoming overwhelmed.

❤ Challenging Decision-Making

Every move in the game demands careful consideration, as mistakes are punished severely, often resulting in the permanent death of squad members. Players must weigh the risks and rewards of each action, such as deciding which paths to take, which enemies to engage, and how to manage limited resources like health, ammunition, and repair parts. This high-stakes atmosphere fosters a sense of dread and urgency as the rat horde closes in.

❤ Diverse Character Abilities

The game's playable characters each have unique sets of skills and equipment, allowing for a variety of playstyles and tactical approaches. As characters level up and unlock new abilities, the strategic depth of combat increases, encouraging players to experiment with different ability combinations and equipment loadouts to find the optimal squad composition for each situation.

❤ Survival and Resource Management

Between combat missions, players must manage their squad's resources and well-being in fusion-core powered bunkers. Here, they can heal injured characters, craft new items, and upgrade their equipment - all while balancing the need to conserve valuable supplies. Careful resource management is crucial, as it can mean the difference between life and death on the battlefield.

❤ Procedural Level Design

The game's levels are procedurally generated, ensuring that no two runs are exactly the same. This, combined with the game's challenging AI and unpredictable enemy spawns, creates a highly replayable experience where players must constantly adapt their tactics to the changing circumstances. The procedural nature of the levels also contributes to the game's sense of tension and urgency, as players never know what they might encounter around the next corner or which choke points will be the most heavily contested.

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