Kill It With Fire is a first-person action game about hunting spiders and causing collateral damage.
Developed by Casey Donnellan Games LLC, this first-person action game transforms spider hunting into a hilarious destruction simulator. Players unleash increasingly ridiculous methods of arachnid elimination across diverse environments.
Players hunt spiders using a clipboard and tracking device, systematically searching rooms like suburban homes and abandoned offices. Gamers must locate eight-legged targets hiding in pizza boxes, behind picture frames, and underneath furniture. Each successful spider kill opens new areas and progression paths.
The arsenal evolves from basic tools to absurd weaponry: Initial weapons like clipboards, hairspray, and frying pans; mid-game options including shotguns, flamethrowers, laser swords; advanced arsenal with RPGs, explosive devices, suicide bomber drones; and exotic additions like lawn mowers, throwing stars, and energy drinks that slow time.
Levels challenge players beyond simple extermination with tasks to kill specific spider species, complete timed 'Arachno-Gauntlet' challenges, discover hidden collectibles, and unlock secret rooms and bonus content.
Unique arachnid types include standard crawling spiders, jumping spiders that leap unpredictably, zombie spiders capable of reviving dead companions, radioactive spiders, and explosive spiders that detonate on detection.
Players systematically demolish environments while hunting by burning entire rooms with gasoline, obliterating furniture through explosive methods, creating massive environmental destruction, and using physics-based interactions to eliminate targets.
Gamers appreciate the cathartic spider elimination, increasingly ridiculous weapon progressions, short and intense gameplay sessions, stress-relief through controlled chaos, and optional challenges for completionists.
The experience remains deliberately casual with no player death mechanism, intuitive one-button controls, arachnophobia-friendly visual settings, and forgiving mission structures.
This simulator transforms spider elimination into a comedic, destruction-filled adventure that turns pest control into an absurd art form.
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