Lake

by Gamious, Whitethorn Games

The Developer Says...

It's 1986 - Meredith Weiss takes a break from her career in the big city to deliver mail in her hometown. How will she experience two weeks in beautiful Providence Oaks, with its iconic lake and quirky community? And what will she do next? It's up to you.

Players Like...

❤ Gameplay Overview

As Meredith Weiss, players take on the role of a 40-something software developer who returns to her hometown of Providence Oaks, Oregon to fill in as the town's mail carrier for two weeks. The core gameplay loop tasks players with driving Meredith's trusty mail truck around the picturesque lakeside town, delivering letters and packages to the local residents.

❤ Mail Delivery Simulation

Driving around Providence Oaks and completing mail delivery tasks is generally a relaxing and satisfying experience. Players can listen to the radio while navigating the town's winding roads and placing envelopes in mailboxes or dropping off packages on residents' porches. However, some reviewers noted that the mail delivery activities can become repetitive as the number of deliveries increases later in the game.

❤ Exploration and Interaction

Beyond the mail delivery, the game provides players with opportunities to freely explore Providence Oaks and interact with its colorful cast of characters. While the world is not entirely open-world, reviewers appreciated being able to discover hidden areas and engage in side activities, such as taking photographs. The well-written dialogue choices and interactions with NPCs were also widely praised, allowing players to shape Meredith's personality through their decisions.

❤ Branching Narrative and Choices

The game features a branching narrative with multiple potential endings, determined by the choices players make throughout the story. Although some reviewers felt the impact of these choices was limited, many appreciated the ability to tailor Meredith's experience and relationships based on their decisions, adding to the game's replayability.

❤ Pacing and Relaxation

A common sentiment among reviewers was that the game excels as a relaxing, low-stakes experience. The leisurely pacing, lack of time constraints, and focus on mundane but soothing tasks like mail delivery resonated with many players looking for a calming, slice-of-life adventure. Some reviewers even compared the experience to a "walking simulator," praising the game's ability to provide a meditative, stress-free escape.

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